LOCAL video game developer Anino Games tries its hand at the local market with the release of Manila Rush, an app that lets you run through the streets of Manila, while avoiding cars and buses, swerving jeepneys and lane-cutting taxis. The app looks like a cartoon rendition of EDSA, complete with road repairs and blockages, colorful motels and even an MRT running at the side. It is the first independently published game by the homegrown developer since their debut game in 2003 with ANITO: Defend a Land Enraged.

“For the past 10 years, we’ve been doing games for others. Now we would like to go back to our roots as an independent developer,” says Niel Dagondon, CEO of Anino Games. Since 2003, Anino has supplied games to various game publishers around the world such as Electronic Arts, Namco, Gamehouse and Big Fish Games, with hits such as Cake Mania 4, Littlest Pet Shop and Turbo Subs among others.

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