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Monday, December 22, 2008

 

Local gaming industry to earn $3M in 2008 

Projected to reach $7M by 2010

By Ike Suarez, Correspondent    
 
The game developer industry—the “baby” of the Philippine BPO sector—is projected to earn three million dollars in 2008 and seven million dollars by 2010, according to an IT industry analyst who once was chief researcher of the Canadian-owned IT industry research firm, XMG Inc.

Speaking at a session at the two-day BPO Summit 2008 at the Crowne Plaza Hotel, Cesar Tolentino said the projected 2008 revenues will be generated by slightly over 20 companies employing a total of close to 500 computer programmers as well as graphic artists.

According to Tolentino, Philippine game developers in three years time are expected to have only 0.1 percent of the global market for computer games, a sector projected to reach $30 billion annually by 2010.

He said that in the value chain of game development outsourcing, what is handed out to Philippine companies are the prototyping, development of the program, artistic work and musical work. Concept design, testing, and release and maintenance are done by the client publisher or are outsourced elsewhere.

Tolentino said most game development projects outsourced to the Philippines are for mobile and PDA platforms. A smaller percentage of projects is for arcade games even as there is now an emerging project segment for console games such as those for Nintendo Wii and the Microsoft Xbox.

Tolentino added that despite its infancy, the small game developer industry has already chalked a few notable achievements: one firm developed in 2007 a 3D graphics engine now being offered for licensing to developers worldwide; a number of games have won international awards; and a developer introduced in 2007 the Philippines’ very first totally homegrown online casual game.

The 3D graphics engine is the Pixelstream Graphics Engine developed by Pixlestream.

In addition, Anino Entertainment’s, “Defend a Land Enraged” developed in 2003 won that year an award for audio innovation at the Independent Games Festival in San Francisco, California. This same firm again won an award for best use of connectivity in 2007 at the Barcelona International Mobile Gaming Awards.

Vitas Development in 2007 introduced what could be the very first locally developed online casual game,” Bangu-Bang Mania!.”

   

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