AS an Apple ecosystem user, the Apple Vision Pro could be a compelling option. At the yearly Worldwide Developers Conference (WWDC) event on June 5, Apple unveiled its first entry into the realm of spatial computing. With the Apple Vision Pro, users immerse in a world where their favorite apps live right in front of them through visionOS, Apple's first spatial operating system.

Watching the product presentation on YouTube, Tim Cook, the CEO of Apple, announced that "Vision Pro will introduce us to spatial computing. Vision Pro feels familiar, yet it's entirely new. You can see, hear and interact with digital content just like it's in your physical space. And you control Vision Pro using the most natural and intuitive tools: your eyes, hands and voice." Having used the Meta Quest 2 (previously Oculus Quest 2) for a variety of purposes such as meditation, exercise, social engagement and productivity, spatial computing is not unfamiliar territory. Though I have not tried the Vision Pro, my experience with Quest 2's spatial computing features leaves me curious. "It's familiar, yet revolutionary," says Alan Dye, vice president of Human Interface.

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